If you haven’t already heard of Kynseed, it’s a “quirky sandbox RPG adventure life sim from veterans of the Fable series”. You can catch up with our previous post of Kynseed here, before diving into all of the most recent updates. Raise a family, farm the land, run shops, and explore the world as its inhabitants age around you by heading over to Steam now!
Now that the dust has settled from the Steam Early Access release back in 2018, the developers, PixelCountStudios, have begun taking everyone’s feedback and adding it their own plans. Thus, the Kynseed Roadmap was made. Below we have written up this map for you which covers both the short-term view of updates to come as well as a long-term view of the entire game. As you can see, some updates have already been implemented and completed which adds many more features and content to Kynseed!
Completed Updates
First Steps
Goods Store Selling Tables
Sell items for a profit
Stores have special “wanted” items
Region and Season can affect pricing
Player Hair Custimization
Initial NPC Chat System
NPC Friendship Levels
NPC Favour Requests
Fae Wanderers
Other Additions
Support for multiple saves
Save files display character & current season
Player created tasks system
Basic NPC ownership permissions
Down to Business
Blacksmith Ownership
Purchase the blacksmith shop by interacting with its ledger
Open & close shop
Create, sell, & recycle Blacksmith goods
Store crafted items in a shop cabinet
Fulfill customer orders
Greet customers at the counter before they get tired of waiting
Choose to either accept or refuse their order
If busy blacksmithing in the other room, you can tell customers to hang on to get a bit of extra time before they get impatient
Hire staff to run the counter
Locals can be hired to run the counter for you
Use the ledger to see available locals, hire them, set wages, or fire them
Some staff will have better traits than others
More in-depth staff management to come just a few updates from now
New Fairweather Items
Trough (to assist with pig-related chores)
Rootways (a magical way to get around)
Home Sweet Home (keeps your farm close)
Other Additions
Updated art for growables
NPC chat/favour improvements
Snow in Winter
New books & item collectibles
Dandelions can now be picked up for later uses
Gnome Pun Intended
New Region: Tir Na Nog
New items and collectibles
Mines containing rare ore
New Minigame: Squeal Or No Squeal
Hosted by Gnome Edmunds
Strategically pop pig balloons and try to strike a deal
A number of prizes up for grabs
Pixie Lottery’s Goods Store
Sells local Tir Na Nog goods
Also sells H. Pepper’s Naming Nut, a new item for renaming pets
New Hair Dye Items & Colours
Hair dyes are now an in-game item
This allows for changing hair colour at any time
Can be purchased at various stores across the land
Plus, a few new colours added!
Pugs! Because Pugs.
Other Additions
Return to Mr. Fairweather
Yearly Fairweather Tax
Lightning System Improvements
Pets can now be renamed when purchasing them
Added ‘the naming nut’, which allows for renaming already owned pets
Ambiance added for mines
Keyboard Cartography
New farm Mailbox Added
Receive a letter from us for each major update
(may break fourth wall)
Added Keyboard Remapping (via Options Menu)
Initial 3 items on new Cooking Skill Tree
Other Bits
Dev tools work (cutscenes, items, & navigation)
New dev tool: Skill Tree Editor
Spring Cleaning of unused textures & assets
Future Updates
A Song of Price and Hire
Goods Store Ownership
Sell various goods & animals
Barter with customers
Display Items
Feed & care for animals
Managing Hired Staff
NPCs have different job-related skills
Help keep employees happy
Employee skill will impact reputation
Gain Shop Reputation
Growing Up & Going Out
New Region: Loverwood
Player Aging to the Adult Phase
Romantic Relationships
Courting
Marriage
Moving in Together
Finally, it is important to note that this Roadmap is flexible so as to anticipate things that the developers can’t possibly predict. Each new batch of updates can take an estimated time of 3-4 weeks each and that is subject to change. The developers mention that catching up on bugs, working on behind the scenes engine systems, or addressing critical pieces of recent community feedback will be their priority.