Oct 11, 2019Reviews
Rokaplay, one of the publishers behind Stranded Sails: Explorers of the Cursed Islands, have just sent out their emails today (October 10th, 2019) with a link to directly download a free demo to your PC. All you have to do is sign up for their mailing list or join their Discord channel! As previously mentioned, this demo will be a stand-alone experience that takes place 1 in-game day before your big journey in the full game. Below is the entire gameplay footage and my experience playing the prologue which can be completed in under 2 hours.
Even though most of the trailers we have seen of Stranded Sails so far included a male protagonist, I was delightfully surprised that you could also choose to be female. You must start by going to sleep in your bed in order to rest for your sea voyage with your father’s crew. Meaning, for the purpose of this demo, the entirety of the story is that of a dream (a la Link’s Awakening). It’s also adorable that you will be guided by a talking parrot.
Immediately I’m relieved with how simple the mouse controls are and rarely needing to use the keyboard. You can even have quicker access to everything, depending on how you like to play. All new things that you have learned will be recorded in the Handbook, controls will always be displayed until you have used them at least once, and the overall main quest tells you what you need to do! I find it so much more relaxing when everything is laid out for you like this.
This time, the parrot will give you your crafting station, cooking station, and bed. You’ll also have access to a barrel of apples that will never deplete which you can return to and replenish your stamina. Every action you take, even walking, will tire you out so you need to be prepared for long expeditions. Your main focus should be to find recipes outright or discover them by trying different combinations of food. I hope in the full version this will also not discard your items if you fail a recipe. The rest is straightforward as any farming simulation; dig with a shovel, plant your seeds, water your crops and harvest.
You’ll start with only 3 slots to carry your dishes. However, you can unlock and expand with a larger backpack later. The first time you explore the island will be to catch some fish where indicated, which is also nice and simple. Then, when you get your axe, you can cut down the thorns that were in your way to access new locations. Once you’ve gathered wood, metal scraps and rope pieces, you can begin to craft kits and items to continue playing and reaching more areas.
Finally, inside a sinister cave, you’ll find your sword which can be used as a lever or a weapon to fight ghost pirates! When you touch totems inside the cave, a few enemies will surround you, all with their own unique abilities or fighting styles. It’s pretty handy that they are all color coordinated and it becomes easy to learn their moves in order to avoid getting hit. Also, don’t forget to look everywhere for treasure! Upon exiting the cave, you’ll find a rowboat on the beach. Take it for a ride and access new archipelagos with new items! When all is done, you’ll climb back aboard your shipwreck and wake up.
I had a lot of fun playing Stranded Sails: Prologue and highly recommend you try it out for yourselves before the full game releases on October 17th, 2019 for PC, PS4, Xbox One and the Nintendo Switch!
Oct 9, 2019Indie Highlight
Explore enchanting storybook worlds and collect magical ingredients to craft costumes in Unfamiliar, a beautiful fantasy game coming to Steam on December 13th, 2019! Oh, and did I mention that you get to play as a magical cat!? Unfamilair is developed by Mana Tea Games, an indie game studio based in Melborne, Australia. Furthermore, you may still have a chance to snag some tickets to PAX AUS for this weekend (October 11th-13th, 2019) as the developers will be there with some goodies at their booth!
Unfamiliar is a relaxing fantasy adventure game where you take the form of a cat-witch who sets out to acquire magic ingredients from storybook worlds to craft items and create enchanting costumes.
If you love magic and cats, then check out our article here: Calico Successful with Kickstarter Campaign + New Updates. You’ll also want to check out Potion Paws, a spooky but adorable potion-making game coming October 24th, 2019, right on time for Halloween!
Aug 22, 2019News
Ever since we’ve played an early demo of Alchemy Story, we have been keeping close tabs on all of Éloïse Laroche’s updates via Steam on this adorable farming simulation game. These new additions include: more villagers and their cute animal forms, mining and fishing, farm expansions, the Market, and our personal favorite feature; character outfit and hairstyle customization. Now you can play the most recent version of Alchemy Story on Steam Early Access right here starting today (August 22nd, 2019)! We here at myPotatoGames can’t wait to delve deeper into this magical and whimsical world and free the spellbound villagers from their curse. See below for a list of the newest features as well as the most updated trailer.
For the latest on Steam updates and/or DLCs, check out our articles here: Two Point Hospital Reveals Close Encounters DLC and Don’t Starve Together: Return of Them – Turn Of Tides Out Now on PC.
Aug 8, 2019News
Mineko’s Night Market is an upcoming cat-themed crafting adventure game that celebrates Japanese culture and is essentially about friendship, choices, and of course, cats. The indie game is being developed by Meowza Games, and being published by Humble Bundle, who will also publish upcoming games Forager and Ikenfell.
The exact date for the games release is yet to be determined, though the creators recently announced that more news are coming and the game is currently in full time development again. If you are just as excited about this cat-tastic game take a look below for everything we know so far about the game!
Playing as Mineko, a girl who has moved to a superstitious fishing town inundated with cats, you will uncover secrets whilst assiting Mineko in becoming a successful young entrepreneur. This can be done by completing tasks, undertaking quests and gathering resources in preparation for the weekly night market.
Players can craft a variety of odd items, toys, and trinkets, which can then be sold to townsfolk (who are now your customers) at Mineko’s night market stall. After you’ve finished selling your items, you can explore the Night Market yourself, where you can play mini-games, eat unusual foods, and purchase collectibles.
The game allows you to explore distant lands by unlocking different types of transport (which include buses, bullet trains and cat carts). Each land offers new people to meet and unique things to do, dependent on the time of day and season.
There are 16 uniquely themed markets every year which all feature a stage event that you can partake in. Examples of events include Taiko drumming, karaoke competitions, sumo suit wrestling, and more!
The better you perform at the market, the bigger and better the market will become, which may well attract new townsfolk and even celebrity guests!
Some features of the game include:
The price of the game is still TBA.
The Nintendo website claims that the game is ‘coming soon’ to the Switch console. As the PC and Mac versions were in the works first, based on recent news it’s likely that a release on all three platforms is happening sometime in 2020 or 2021 – this.
Yes! The following items can be purchased whilst you (im)patiently await the game’s release:
I also had a chance to wit down with Brent, developer behind the game for an exclusive interview last year. For some more sneaky details on Mineko’s Night Market, make sure you check out the interview here.
Jul 27, 2019News
You are responsible for colonizing uninhabited planets by starting from nothing and harnessing natural resources to build a robot empire! In Autonauts you teach adorable little robots how to world-build so you can sit back and watch them do all of the hard work for you (with fair wages of course – no we just made that up). In truth you can create these little workerbots from humble beginnings and watch them create an entire automated civilization. Moreover, this is all about reaching new heights of technology for our species.
Autonauts is currently being developed by Denki and published by Curve Digital. On July 25th, 2019, the creators announced that the game will be releasing on Steam in Autumn 2019. They also would like to take it to further platforms other than PC but for now you can Wishlist it here.
Travel the universe colonizing uninhabited planets with the sole goal of setting worlds in motion through the power of automation. Fresh from your spaceship you must harvest stick and stone and begin your colonization efforts. Create rudimentary crafting items from blueprints and slowly build a number of workerbots to aid in your efforts.
Teach and shape their artificial intelligence with a visual programming language. Afterward, instruct them to begin the formation of your colony. Marvel as a planet you’ve shaped becomes home to a civilization of workerbots, happy to do your bidding! Expand further with the creation of colonists; beings that require your assistance to survive. Push your workerbots further by introducing fishing, cooking, housing, and tailoring and help the colonists into a state of transcendence.
Autonauts is unique in combining agriculture, simulation, crafting, building, production-line, and resource management all in one. If you’re interested in automated production-lines and managing robots, check out our article here: Automachef – Kitchen Puzzle Game with Fast-Food & Robots.
Jul 24, 2019News
Dinkum, an RPG and simulation game is currently being developed by James Bendon and published by The Irregular Corporation. The release is marked as “coming soon” on Steam where you can wishlist right here. Essentially, Dinkum is a life simulator with town building elements. In Dinkum you will arrive with a group of explorers to a previously unexplored island. You will be tasked with building a home for yourself as well as helping the other explorers build their homes and businesses as well. The developer also mentions that you can attract more people to come live in your town.
Dinkum has a very unique premise as the environment is entirely Australian with Australian wildlife. This mean you’ll be dealing with a lot of crocodiles and kangaroos in the wild, and raising farm animals such as giant wombats and turkeys! There will also be several different biomes to explore such as a desert biome, a tropical biome with palm trees, banana trees and ferns, bush-land biome with swamps, etc. The term “dinkum” is even slang in Australia and New Zealand for meaning “genuine, honest, or true”.
G’Day there! Get ready to start a new fair Dinkum life and build a home on an Island inspired by the wild Australian outback. Explore tropical eucalyptus forests, survive scorching deserts, relax at cool billabongs and discover scrubland filled with adorable Aussie inspired wildlife. Collect valuable resources by hunting, mining, fishing and foraging to expand and customize your town and attract new townsfolk and businesses. Share your new home with friends and protect each other as you explore beautiful landscapes filled with dangerous predators.
If you want to know more about the game you can go to the official website here. For more unique farming simulation aspects, check out our article here: Boundless Gets a Large Update: The Harvest Era.
Jun 4, 2019News
Éloïse Laroche has posted another devlog update on Steam with great new features! She’s the sole developer behind Alchemy Story, an adorable farming simulation game. If you missed our early demo summary and gameplay footage of Alchemy Story, you can catch up with us right here. To remind you, all the villagers have been turned into animals and it is up to you to turn them human again with a little bit of alchemy. Below you’ll find a summary of the 4th character added to the game which also means you get a new area and a new item.
A new character has been added to the village, but she’ll remain an animal until you help her out! Penelope is a skilled miner that will help you to explore the mines. Once you help her remember who she is, she’ll sell you hammers, minecarts, and different ores everyday.
Much like the forest area that you unlock thanks to Jasmine, the mines are an entirely new area you can explore and get new items from. The developer plans to add secret areas and more quests in the mine later on in development of the game.
Gather stone, coal, silver, gold, sapphire and ruby from these boulders! Those items will be useful either as building materials, to fuel furnaces and ovens, to brew potions, or to trade in exchange of coins.
To progress in the mine, you’ll need to fuel your furnace. Different ingredients such as wood, coal, and maple leaves can be used as fuel.
You can buy up to six different minecarts, one for each type of ore. Each one will allow you to carry more of that item in your inventory. As always, the developer is skilled at making anything look adorable, even minecarts. Also, what a creative and visually-pleasing way to show what you are carrying in your inventory!
This new tool can be upgraded up to four times in Penelope’s shop to spend less energy breaking rocks! Again, you’ll have access to these hammers once you encounter Penelope and complete some tasks.
Along with this newest update there were also a few bug fixes. Stay tuned for more on this game with myPotatoGames as we continue to keep an eye on the development of Alchemy Story. Want to catch up on other updates? Check out our article on Equilinox here, a relaxing nature simulation game.
May 30, 2019News
Robert Tatnell , developer of Hokko Life, is hard at work and adding new features and designs every day in his studio, Wonderscope, based in Stockholm. If you haven’t already heard of this game, you can get caught up with us here. We here at myPotatoGames are so excited to play this game and wanted to share with you all of the progress that has been made thus far. Therefore, below we’ve given you the recap from the developer himself for 2018 and a look at his latest updates from March 2019.
Below are the updates from March which include: improvements on the tools for customizing furniture, improvements on conversations with the villagers, and new information on shop interiors and inventory, and more.
The developer has been testing different “drawers” that contain all the pieces you can add to your creation; much like in a real-world workshop. Improvements to furniture creation were made by adding a very handy menu system so as to be able to categorize certain paints and materials.
There seems to be many options of material designs to work with and apply to your furniture which include: wood, metal, earthen, cushions, paint, and dyes. You will also be able to point and click anywhere, alternating between placing an object and editing it. As mentioned previously by the developer, you will also be able to scale the size of your own furniture when creating it. Moreover, you can see in the image that certain shapes are provided.
Dialogue options are being reworked to give less of a “randomly generated” feel in favor of a more personalized approach. This ensures there’s more interesting variety in dialogue than there was before by giving you a selection of replies.
If you’re an Animal Crossing fan, then you probably enjoy chatting up the locals every day. Therefore, this new feature is sure to please! The overall dialogue system is still in the works but so far it’s exciting to have the option to choose different text and get different options every now and again. The developer ensures that there will be a little more variety in the player and character conversations. You can also see that it’s possible for you to change and create the outfit the characters are wearing and to take requests for items! One can only hope that they are also given audio of adorable nonsensical gibberish for dialogue.
The interior of the shops will now have all of their inventory laid out and on display. You can walk up to each item and interact with them before buying. The contents of the shops change every day, so you can look forward to checking what’s new as often as possible. Shopkeepers will have set hours and will otherwise have the store locked. You can find them roaming the town or enjoying certain activities when they’re not working. Robert Tatnell also added new animations for mining and fishing which you can read in more detail with the link to his official website here. There, you’ll find all his devlogs which include all the details of his journey from 2018 to present.
For exclusive information about Robert Tatnell and Hokko Life, be sure to check out our interview with him! There’s a lot of new information you will not want to miss!