The myPotatoGames headquarter is located on a remote island, so we just can’t help but relate to Solo Islands Of The Heart more than most other games and now it is even coming to Nintendo Switch.
Solo Islands Of The Heart is a puzzle game that takes place on a tropical island. The developers behind the game say that the game is essentially all about love, as Team Gotham, indie development team behind the game states in the press release “It is a universal feeling, but each of us experiences it in a different way.”
To support the emotional plot of the game, the location is set in a dream like island, filled with wonders and puzzles that invite the players to explore every corner of the this magical and beautiful place.
Solo Islands Of The Heart is already out on Steam and the Humble Bundle store and is soon coming to Nintendo Switch as well. Check out some more information about the game, including a gameplay trailer below.
For more puzzle like and mystery solving games, check out the recently announced Level-5sProfessor Layton and The Snack World also coming to Nintendo Switch.
Solo Islands Of The Heart Press Release
Solo is an introspective puzzler set on a gorgeous and surreal archipelago. Reflect on your loving relationships by exploring contemplative, dream-like islands.
Solo is a game about love. About love as fuel, the force that drives us.
It is a universal feeling, but each of us experiences it in a different way. Individually, it holds different meanings depending on a variety of factors such as culture, gender, sexuality or traumas. That’s why Solo will explore this theme in an introspective way, to have the players identify and reflect on their own experiences.
Reflect on love’s place in your life with a personal and introspective branching narrative.
Combine blocks with different properties offering multiple solutions for most puzzles.
Contemplate and explore a living world: take photos of the charming, colorful islands amidst tranquil tunes or play the guitar for cute creatures.
The world is divided into archipelagos, and each archipelago is formed by small islands. Each island represents a unique puzzle the sailor will have to solve before getting to the Sleeping Totems and awakening them to answer a question about love and relationships.
Using boxes, each with different properties and behaviors, the sailors can build their own paths to the Sleeping Totems on each island.
As love does, most puzzles have no unique solution.
Nature and contemplation are also a huge part of Solo: pull out your camera and capture the moment, play the guitar, feed the animals or just sit on a bench and think.
James
One of my wife’s and my favorite things about Breath of the Wild was that we could solve the puzzles and explore very differently and both very successfully. I like that thought, that there isn’t one right way, but a path of ways.