Destiny Connect: Tick-Tock Travelers is a beautiful game about a town called Clocknee, and a little girl named Sherry who is trying to save it. Everything is proceding as normal on December 31, 1999, until the clock strikes midnight. What should have brought in the year 2000, instead freezes the entire town of Clocknee in time. Even the New Year’s fireworks are frozen in the sky above them.
And while everything stops for the people and time itself in that moment, Sherry is not frozen in time. Nor are the machines. When everything else froze, all of the machines came to life! Televisions, toasters…all manner of ordinary appliances…become robots Sherry has to face in turn-based combat.
Beautiful art, beautiful music
The character art style of Destiny Connect is highly reminiscent of a Pixar movie. We were pleasantly reminded of Toy Story when we were enjoying the sights of picturesque Clocknee alongside Sherry. And check out the official site to get an earful of that beautiful soundtrack!
The main characters we’ve met so far are stuffed with personality. Sherry is a tough but headstrong little girl, and her friend Pegreo is smart and sensible, but very timid.
But even if she finds companions along the way, what could a handful of children possibly do, to start time flowing in Clocknee again? To her surprise, she learns that her father had a robot in his office. The robot’s name is Isaac, and he can time-travel.
Left with no other options, Sherry must make use of Isaac’s abilities and travel to the past (and the future!) to try to figure out what went wrong in Clocknee. We look forward to being alongside her to help solve the mystery…and to enjoy the game’s beautiful soundtrack the whole while.
The release date for Destiny Connect: Tick-Tock Travelers is October 22, and will be available on Switch and PS4. Watch an overview trailer here! If you’re intrigued by games where you can time-travel, check out Mr. Tic Toc & the Endless City.
James
Reminds me in some ways of Okagi: Shadow King.
Kikki
Is it the look of it? Or the basic premise?
James
Appearance, the color schemes and designs have a similar feeling to them. Okage was the first game I remember playing that leaned heavily into tilt-shift before that really was a thing.
Joelle Lavoie
Oh yes! I remember playing Okage for the PS2! The tone was dark but the visuals were still cute ????.